WHERE THIS TEST ENDED
The hand is tracked, but grabbing and keeping control of a card is still unreliable.
- Hand in camera
- Cursor on dashboard
- Attempted grab
- Observed failure
Seeing a hand is the first check
I start with the hardware connected and the room lights off. The live tracking view follows my hand, which shows that the camera and tracking output are reaching the test surface.
The next check is harder: can I grab a particular dashboard card, carry it somewhere, and release it? A moving cursor alone cannot answer that.
The cursor and the card do not agree yet
In this test the cursor sits over my hand, while picking up the card takes several tries. I finally get a grab, but I am reluctant to let go because the result is not dependable.
That is why later work separates calibration from gesture handling. Calibration concerns where a detected fingertip lands on the dashboard. Gesture handling concerns when the interaction starts, stays attached, and ends. Fixing one does not automatically fix the other.
The work this test called for
The following calibration episode returns to repeated grabs, drops, and touch drags. It gives those interactions a clear test instead of judging the system only from the tracking preview.
This clip is the rough baseline. It does not show a finished drag system or a depth sensor solving the problem.
About this breakdown
Matched to this original TikTok, including its spoken captions. The result above describes this episode; later work is identified separately.
Breakdown checked September 6, 2026.